| David's Dev Zone |
So, here it is. Another Friday and time for another exciting installment of Lore gametesting. Bryan has pplaced us in a typical predicament and we will continue to surprise him and make him make stuff up on the spot. I love doing that.
As always, we will have our evening meal from the local pizza joint. But, instead of pizza, we will be enjoying the antipasta salads, wings, and breadsticks. Eukey will bring tons of snacks and we will mostly all meet at Whitecap Comics before hand. You gotta love these Fridays.
Oh, this is all assuming that we have power and aren't rained out by the huge storms rolling through the area today.
| David's Dev Zone |
Never underestimate the power of a Mental Health day. I was feeling very stressed about all aspects of life and so I took a vacation day (Mental Health Day) on Friday. I slept in, watched TV, and went to see a movie (Sorcerer's Apprentice). After resting all day, I let the busy weekend begin. I still feel refreshed.
If you have the time, I heartily reccommend taking a day.
Designing a game, including the game system and mechanics, can be really difficult. I know, you're thinking, "Gee, if it was easy, everyone would do it." And you are absolutely correct, but even beyond that, you have to be willing to dump system mechanics or sub-systems that don't really fit your game. A designed has to be willing to kill a sacred cow, if it means the game will be better. |
It has been a very long road preparing Lore: Origins for its first round of beta testing. At times it was a difficult road, but this weekend made it all worth it: I sat down with an entirely new group of game testers and made the first round of characters for Lore: Origins. We had a lot of fun, and everyone is very excited about continuing onward. Over the next several weeks and months, we will be going in depth to different areas of the game and seeing what does and does not work. Perhaps more importantly than merely testing systems, we will also be having a lot of fun! In all my years as an RPG enthusiast, I can confidently say that I have made my best friends from gaming. Beyond all the rules and numbers, the most important aspect of this hobby is the social aspect. I am sure any gamer out there can agree with me on this. As we move forward into the testing phases of Origins, I not only look forward to seeing the game come alive, but I also look forward to creating those friendship bonds that only these kind of games can create. So as the design/testing process rolls forward for Lore: Origins, not only will you get to read some dev/design blogs that tell what we are thinking at the time, but you will also get little preview peeks into the game. You will get a first hand chance to see what makes Origins (and Uprising, for that matter) stand out from the crowd. So hold on, because the legends are about to begin...... |



